January 2010
- Jan 27
- Jan 26malheiroIxEdit
To implement interactions on a web page, programming with JavaScript is needed. However, it is hard to manage JavaScript for many designers. Therefore, making well-designed web interactions is difficult in general. IxEdit solves this problem. If you have basic knowledge about HTML and CSS, you can create interactions as you like. JavaScript coding is no longer needed.
- Jan 26malheiroPublications
This page contains publications for academic audiences, sorted into three quality categories. Pedagogical and general-interest publications are listed in separate pages, even though they may contain scientific material.
- Jan 26
- Jan 26
- Jan 26
- Jan 26malheiroDUX: Designing for User eXperience — AIGA | the professional association for design
The DUX conference is a collaboration between ACM SIGCHI, ACM SIGGRAPH, and AIGA since the inaugural 2003 conference. The conferences gather together researchers and practitioners of all design disciplines and related fields to share their stories and experiences on how the needs and goals of both users and businesses are met through design.
- Jan 26malheiroUser Interface Software and Technology
This web site gives you access to the complete set of UIST papers (full text access requires a subscription to the ACM Digital Library), to the UIST adjunct proceedings since 2002, and to all the videos published at UIST since 1995.
- Jan 26malheiroUIST2009 - 22nd Symposium on User Interface Software and Technology (October 4-7, 2008 Victoria, BC, Canada)
UIST (ACM Symposium on User Interface Software and Technology) is the premier forum for innovations in the software and technology of human-computer interfaces. Sponsored by ACM's special interest groups on computer-human interaction (SIGCHI) and computer graphics (SIGGRAPH), UIST brings together researchers and practitioners from diverse areas that include traditional graphical & web user interfaces, tangible & ubiquitous computing, virtual & augmented reality, multimedia, new input & output devices, and CSCW.
- Jan 26malheiroTEI 10 | Main / Home
TEI, the conference on tangible, embedded, and embodied interaction, is about HCI, design, interactive art, user experience, tools and technologies, with a strong focus on how computing can bridge atoms and bits into cohesive interactive systems.
- Jan 26malheiroAnálise e Modelagem de Tarefas | Instituto Faber-Ludens
Uma análise de tarefa decompõe uma tarefa complexa em seus componentes, que são seus conhecimentos procedimentais e declarativos.
- Jan 25malheirointeractions magazine | Tangible Interaction = Form + Computing
On one hand, tangible interaction designers are experimenters, playing purposefully in a new space of form and computing. The vocabulary of form, function, and behavior of computationally enhanced products is still very much under construction; this yields some work that is an engineering triumph yet awkwardly made, or work that is elegant and clever but without apparent function. On the other hand, tangible interaction designers aim to make things that elegantly integrate form, computation, and behavior. Bringing these two together is the challenge for individual designers, and also the challenge for the field. The spirit of experimentation with new materials and processes is what makes tangible interaction design daring. Yet it is the seamless integration of form and computation that makes it magical.
- Jan 25malheiroDon’t allow yourself to be abused by employers (What I would tell interaction design students, #4 in a series) : peterme.com
I feel that a 75% rate is humane. Any expectation above 85% is out of line (particularly if they’re working you more than 40 hours a week). Some companies have 100% utilization targets. That’s crazy. Basically, it means you’re turning the crank all day. You have no time for internal business. No time to read, think, grow. No time to experiment, try new things. When you’re going beyond 85%, you’re basically sacrificing your professional growth in order to line your company’s owner’s pockets.
- Jan 25malheiroux digest | user experience, usability, user interface
The best UX tips, tricks and resources from across the web
- Jan 25malheiroAnálise da Atividade | Instituto Faber-Ludens
Toda atividade humana é voltada para a transformação de algo que interessa às pessoas. Esse algo é chamado de objeto. As pessoas utilizam instrumentos para transformar o objeto de modo a atingir um resultado. Mesmo que uma pessoas esteja agindo sozinha numa atividade, ainda assim ela estará inserida numa comunidade, com características culturais próprias. Dentre estas características, é relevante analisar a aplicação das regras e da divisão do trabalho na atividade
- Jan 25malheiroJohnny Holland - It’s all about interaction » Blog Archive » Design and the Elastic Mind: An Interview with Paola Antonelli
I think more and more it will be not about objects, but rather about other things. Or at least the objects will be in the computer screen. I think the designer that are going to survive are the ones that have studied how to make chairs, but are more interested in experiences, interaction, and interfaces.
- Jan 22malheiroThe Apple Tablet Interface Must Be Like This - apple tablet - Gizmodo
In Raskin's head, an information appliance would be a computing device with one single purpose—like a toaster makes toast, and a microwave oven heats up food. This gadget would be so easy to use that anyone would be able to grab it, and start playing with it right away, without any training whatsoever. It would have the right number of buttons, in the right position, with the right software. In fact, an information appliance—which was always networked—would be so easy to use that it would become invisible to the user, just part of his or her daily life.
- Jan 20malheiroUsabilityNet: usability resources for practitioners and managers
A European Union project that provides usability and user centred design resources to practitioners, managers and EU projects.
- Jan 18malheiroPublications | Nokia Research Center
This page provides access to some of the publications that are available externally. We are in a 'rebuild process'. We are creating a new collection of Technical Reports and redeveloping our publications database and retrieval system. You will also find additional publication listings on personal and project pages.
- Jan 18

